| Class | Description |
|---|---|
| BoundingBox |
Represents a bounding box in Cartesian coordinates.
|
| BoundingSphere |
Represents a bounding sphere in Cartesian coordinates.
|
| Camera | |
| Ellipsoid |
Oblate ellipsoid with semi-major axis and inverse flattening.
|
| Frustum |
Represents a six-sided view frustum in Cartesian coordinates with a corresponding viewport in screen coordinates.
|
| Line |
Represents a line in Cartesian coordinates.
|
| Location |
Geographic location with a latitude and longitude in degrees.
|
| LookAt | |
| Matrix3 |
3 x 3 matrix in row-major order.
|
| Matrix4 |
4 x 4 matrix in row-major order.
|
| Offset |
Specifies an offset relative to a rectangle.
|
| Plane |
Represents a plane in Cartesian coordinates.
|
| Position |
Geographic position with a latitude and longitude in degrees and altitude in meters.
|
| Range |
Continuous interval in a one-dimensional coordinate system expressed as a lower bound an an upper bound, inclusive.
|
| Sector |
Geographic rectangular region in degrees.
|
| TileMatrix | |
| TileMatrixSet | |
| Vec2 |
Two-component vector with X and Y coordinates.
|
| Vec3 |
Three-component vector with X, Y and Z coordinates.
|
| Viewport |
Rectangular region in a two-dimensional coordinate system expressed as an origin and dimensions extending from the
origin.
|