| Interface | Description |
|---|---|
| Layer |
| Class | Description |
|---|---|
| AbstractGraticuleLayer |
Displays a graticule.
|
| AbstractLayer | |
| AnnotationLayer |
The
AnnotationLayer class manages a collection of Annotation objects
for rendering and picking. |
| BasicLayerFactory |
A factory that creates
Layer instances. |
| BasicTiledImageLayer | |
| BasicTiledImageLayer.DownloadPostProcessor | |
| BasicTiledImageLayer.RequestTask | |
| BasicTiledImageLayerBulkDownloader |
Downloads imagery not currently available in the WorldWind file cache or a specified file store.
|
| CachedRenderableLayer |
Holds a collection of Renderables and manages local caching of them.
|
| CompassLayer | |
| CrosshairLayer |
Renders a crosshair icon in the viewport center or at a specified location.
|
| GARSGraticuleLayer |
Displays the geographic Global Area Reference System (GARS) graticule.
|
| GraticuleRenderingParams | |
| GraticuleSupport | |
| IconLayer |
The
IconLayer class manages a collection of WWIcon objects for
rendering and picking. |
| LatLonGraticuleLayer |
Displays the geographic latitude/longitude graticule.
|
| LayerList | |
| LocalRasterServerLayer |
Implements a tiled image layer for a local dataset accessed via a local raster server.
|
| MarkerLayer | |
| RenderableLayer |
The
RenderableLayer class manages a collection of Renderable objects
for rendering, picking, and disposal. |
| ScalebarLayer |
Renders a scalebar graphic in a screen corner.
|
| SkyColorLayer |
Paints the sky color background depending on altitude.
|
| SkyGradientLayer |
Renders an atmosphere around the globe and a sky dome at low altitude.
|
| StarsConvertor |
Converts a star background based on a subset of ESA Hipparcos catalog to ByteBuffer.
|
| StarsLayer |
Renders a star background based on a subset of ESA Hipparcos catalog.
|
| SurfaceImageLayer |
Displays a collection of local images on the globe.
|
| TerrainProfileLayer |
Displays a terrain profile graph in a screen corner.
|
| TextureTile |
This class manages the conversion and timing of image data to a JOGL Texture, and provides an interface for binding
the texture and applying any texture transforms to align the texture and texture coordinates.
|
| TiledImageLayer | |
| TiledImageLayer.LevelComparer | |
| ViewControlsLayer |
This layer displays onscreen view controls.
|
| ViewControlsSelectListener |
Controller for onscreen view controls displayed by
ViewControlsLayer. |
| WorldMapLayer |
Displays a world map overlay with a current-position crosshair in a screen corner.
|