This example shows how to create two WorldWindows, each in its own JFrame. The WorldWindows share a globe and some
layers.
Applications using multiple WorldWind windows simultaneously should instruct WorldWind to share OpenGL and other
resources among those windows. Most WorldWind classes are designed to be shared across
WorldWindow
objects
and are shared automatically. But OpenGL resources are not automatically shared. To share them, a reference to a
previously created WorldWindow must be specified as a constructor argument for subsequently created WorldWindows.
Most WorldWind
Globe
and
Layer
objects can be
shared among WorldWindows. Those that cannot be shared have an operational dependency on the WorldWindow they're
associated with. An example is the
ViewControlsLayer
layer for on-screen
navigation. Because this layer responds to input events within a specific WorldWindow, it is not sharable. Refer to
the WorldWind Overview page for a list of layers that cannot be shared.
// TODO: include the reference to overview.html.