Class and Description |
---|
ClutterFilter
Provides a mechanism to track the screen region of rendered items and determine whether that region overlaps with
regions already rendered.
|
NetworkStatus
Provides tracking of per-host network availability.
|
PerformanceStatistic |
ScheduledTaskService
A service to execute tasks periodically, or after a delay.
|
TaskService |
Class and Description |
---|
PropertyAccessor.AngleAccessor |
PropertyAccessor.DoubleAccessor |
PropertyAccessor.PositionAccessor |
Class and Description |
---|
RestorableSupport
RestorableSupport provides convenient read and write access to restorable state located in a simple XML document
format.
|
RestorableSupport.StateObject
An interface to the
stateObject elements in an XML state document, as defined by RestorableSupport . |
Class and Description |
---|
PerformanceStatistic |
Class and Description |
---|
AbsentResourceList
Maintains a list of missing resources.
|
BoundedHashMap
BoundedHashMap is a map with a fixed capacity.
|
PerformanceStatistic |
TimedExpirySupport
Handles expiration after some interval of time has passed.
|
Class and Description |
---|
BufferWrapper
BufferWrapper provides an interface for reading and writing primitive data to and from data buffers, without having
to know the underlying data type.
|
Level |
LevelSet |
Tile
Large images and most imagery and elevation-data sets are subdivided in order to display visible portions quickly and
without excessive memory usage.
|
Class and Description |
---|
BufferWrapper
BufferWrapper provides an interface for reading and writing primitive data to and from data buffers, without having
to know the underlying data type.
|
Class and Description |
---|
EGM96
Computes EGM96 geoid offsets.
|
Class and Description |
---|
BasicQuadTree
Implements a quadtree backed by a bit-set index.
|
ImageTiler
Subdivides an image into tiles and computes the corresponding sectors.
|
Level |
LevelSet |
OGLStackHandler |
RestorableSupport
RestorableSupport provides convenient read and write access to restorable state located in a simple XML document
format.
|
RestorableSupport.StateObject
An interface to the
stateObject elements in an XML state document, as defined by RestorableSupport . |
Tile
Large images and most imagery and elevation-data sets are subdivided in order to display visible portions quickly and
without excessive memory usage.
|
TileKey |
Class and Description |
---|
Level |
LevelSet |
Tile
Large images and most imagery and elevation-data sets are subdivided in order to display visible portions quickly and
without excessive memory usage.
|
TileKey |
Class and Description |
---|
OGLStackHandler |
Class and Description |
---|
AbsentResourceList
Maintains a list of missing resources.
|
Class and Description |
---|
BasicTextDecoder
Base class for text decoders.
|
TextDecoder
A general purpose text decoder.
|
Class and Description |
---|
Range
Range describes a contiguous region in a series of items.
|
Class and Description |
---|
ClutterFilter
Provides a mechanism to track the screen region of rendered items and determine whether that region overlaps with
regions already rendered.
|
CompoundVecBuffer
CompoundVecBuffer defines an interface for storing and retrieving a collection of variable length
VecBuffer objects. |
ContourList |
GeometryBuilder |
GLUTessellatorSupport.CollectIndexListsCallback
Provides the callback class used to capture the shapes determined by the tessellator.
|
GLUTessellatorSupport.CollectPrimitivesCallback
Provides the callback class used to capture triangle and line primitive indices determined by the tessellator.
|
HotSpot
HotSpot is an interface for forwarding select, keyboard, and mouse events to picked objects in the
WorldWindow . |
IntSet
A collection of 32-bit integer primitives that contains no duplicate elements.
|
Level |
LevelSet |
OGLRenderToTextureSupport
OGLRenderToTextureSupport encapsulates the pattern of rendering GL commands to a destination texture.
|
OGLStackHandler |
PerformanceStatistic |
PickPointFrustumList |
RestorableSupport
RestorableSupport provides convenient read and write access to restorable state located in a simple XML document
format.
|
RestorableSupport.StateObject
An interface to the
stateObject elements in an XML state document, as defined by RestorableSupport . |
SectorVisibilityTree
Determines the visible sectors at a specifed resolution within the draw context's current visible sector.
|
SurfaceTileDrawContext
SurfaceTileDrawContext defines a context for rendering into off-screen surface tiles.
|
TextDecoder
A general purpose text decoder.
|
Tile
Large images and most imagery and elevation-data sets are subdivided in order to display visible portions quickly and
without excessive memory usage.
|
TileKey |
VecBuffer
VecBuffer provides an logical interface on
BufferWrapper to interpret its contents as a series of vector
tuples (rather than individual primitive types). |
Class and Description |
---|
GeometryBuilder |
RestorableSupport
RestorableSupport provides convenient read and write access to restorable state located in a simple XML document
format.
|
RestorableSupport.StateObject
An interface to the
stateObject elements in an XML state document, as defined by RestorableSupport . |
SurfaceTileDrawContext
SurfaceTileDrawContext defines a context for rendering into off-screen surface tiles.
|
Class and Description |
---|
OGLStackHandler |
TextureAtlas
Represents a texture composed of multiple independent images.
|
TextureAtlasElement
Represents a texture defined by a sub-image within a
TextureAtlas . |
UnitsFormat
Consolidates the conversion, display and formatting of geographic units such as lengths in miles and areas in
hectares.
|
Class and Description |
---|
UnitsFormat
Consolidates the conversion, display and formatting of geographic units such as lengths in miles and areas in
hectares.
|
Class and Description |
---|
BufferWrapper
BufferWrapper provides an interface for reading and writing primitive data to and from data buffers, without having
to know the underlying data type.
|
Level |
LevelSet |
RestorableSupport
RestorableSupport provides convenient read and write access to restorable state located in a simple XML document
format.
|
RestorableSupport.StateObject
An interface to the
stateObject elements in an XML state document, as defined by RestorableSupport . |
Tile
Large images and most imagery and elevation-data sets are subdivided in order to display visible portions quickly and
without excessive memory usage.
|
TileKey |
TileUrlBuilder |
Class and Description |
---|
AbsentResourceList
Maintains a list of missing resources.
|
AbstractHotSpot
AbstractHotSpot is an abstract base class for the
HotSpot interface. |
BasicNetworkStatus.HostInfo |
BasicScheduledTaskService.ScheduledTaskExecutor
Custom executor to run tasks.
|
BitSetQuadTreeFilter
This abstract class filters items through a quad tree to perform an operation on those items that intersect the
tree's cells.
|
BufferFactory
BufferFactory provides a general factory interface for creating instances of
BufferWrapper , without having to know the underlying data type. |
BufferWrapper
BufferWrapper provides an interface for reading and writing primitive data to and from data buffers, without having
to know the underlying data type.
|
BufferWrapper.AbstractBufferWrapper |
ClutterFilter
Provides a mechanism to track the screen region of rendered items and determine whether that region overlaps with
regions already rendered.
|
CompoundVecBuffer
CompoundVecBuffer defines an interface for storing and retrieving a collection of variable length
VecBuffer objects. |
CompoundVecBuffer.CompoundIterator |
CompoundVecBuffer.EmptyCompoundVecBuffer |
CompoundVecBuffer.SubBufferIterable |
ContourBuilder.CellInfo |
ContourBuilder.CellKey |
ContourBuilder.Direction |
ContourList |
DecisionTree
Traverses an implicit tree and makes decisions at tree nodes visited in depth-first order.
|
DecisionTree.Controller
Interface defined by the class user to control traversal.
|
EditorAnnotation |
GeometryBuilder.IndexedTriangleArray |
GeometryBuilder.IndexedTriangleBuffer |
GLUTessellatorSupport.VertexData
Provides a container for associating a tessellator's vertex with its index and application-specified edge flag.
|
HotSpot
HotSpot is an interface for forwarding select, keyboard, and mouse events to picked objects in the
WorldWindow . |
HTTPFileUpload.FileInfo |
ImageInterpolator
Provides searching and interpolation of a grid of scalars.
|
ImageInterpolator.Cell |
ImageInterpolator.ContainingCell |
ImageTiler.ImageTilerListener |
ImageUtil.AlignedImage |
IntSet.Bucket |
Level |
LevelSet |
LevelSet.SectorResolution |
NetworkCheckThread
Periodically checks network availability.
|
NetworkStatus
Provides tracking of per-host network availability.
|
OGLStackHandler |
PerformanceStatistic |
PickPointFrustumList |
PolylineGeneralizer.Element |
Range
Range describes a contiguous region in a series of items.
|
RasterControlPointList.ControlPoint |
RestorableSupport
RestorableSupport provides convenient read and write access to restorable state located in a simple XML document
format.
|
RestorableSupport.StateObject
An interface to the
stateObject elements in an XML state document, as defined by RestorableSupport . |
ScheduledTaskService
A service to execute tasks periodically, or after a delay.
|
SectorVisibilityTree.Context |
ShapeEditor.ControlPointMarker
Represents editor control points.
|
StatusBar |
TaskService |
TextDecoder
A general purpose text decoder.
|
TextureAtlas
Represents a texture composed of multiple independent images.
|
TextureAtlas.Entry
Represents an image element in a texture atlas.
|
TextureAtlasElement
Represents a texture defined by a sub-image within a
TextureAtlas . |
Tile
Large images and most imagery and elevation-data sets are subdivided in order to display visible portions quickly and
without excessive memory usage.
|
TileKey |
TileUrlBuilder |
UnitsFormat
Consolidates the conversion, display and formatting of geographic units such as lengths in miles and areas in
hectares.
|
VecBuffer
VecBuffer provides an logical interface on
BufferWrapper to interpret its contents as a series of vector
tuples (rather than individual primitive types). |
VecBuffer.ElementAccessor |
VecBufferBlocks
VecBufferBlocks provides storage and retrieval of a set of potentially random VecBuffer blocks in a single backing
ByteBuffer.
|
VecBufferSequence
VecBufferSequence provides storage and retrieval of a sequence of logical VecBuffers in a single VecBuffer that
expands when more capacity is needed.
|
Class and Description |
---|
ContourList |
Class and Description |
---|
BasicDragger
Interprets mouse input via the
DragSelectEvent for notifying picked objects implementing the
Draggable interface. |
UnitsFormat
Consolidates the conversion, display and formatting of geographic units such as lengths in miles and areas in
hectares.
|
Class and Description |
---|
AbstractHotSpot
AbstractHotSpot is an abstract base class for the
HotSpot interface. |
AbstractResizeHotSpot
A HotSpot for resizing a frame or window.
|
BoundedHashMap
BoundedHashMap is a map with a fixed capacity.
|
HotSpot
HotSpot is an interface for forwarding select, keyboard, and mouse events to picked objects in the
WorldWindow . |
OGLRenderToTextureSupport
OGLRenderToTextureSupport encapsulates the pattern of rendering GL commands to a destination texture.
|
OGLStackHandler |
Class and Description |
---|
PropertyAccessor.AngleAccessor |
PropertyAccessor.DoubleAccessor |
PropertyAccessor.PositionAccessor |
RestorableSupport
RestorableSupport provides convenient read and write access to restorable state located in a simple XML document
format.
|
RestorableSupport.StateObject
An interface to the
stateObject elements in an XML state document, as defined by RestorableSupport . |
Class and Description |
---|
PropertyAccessor.DoubleAccessor |
PropertyAccessor.PositionAccessor |
Class and Description |
---|
PropertyAccessor.AngleAccessor |
PropertyAccessor.DoubleAccessor |
PropertyAccessor.PositionAccessor |
RestorableSupport
RestorableSupport provides convenient read and write access to restorable state located in a simple XML document
format.
|
RestorableSupport.StateObject
An interface to the
stateObject elements in an XML state document, as defined by RestorableSupport . |
Class and Description |
---|
BasicNamespaceContext
BasicNamespaceContext provides a mutable implementation of the
NamespaceContext
interface. |
Level |
RestorableSupport
RestorableSupport provides convenient read and write access to restorable state located in a simple XML document
format.
|
RestorableSupport.StateObject
An interface to the
stateObject elements in an XML state document, as defined by RestorableSupport . |
Tile
Large images and most imagery and elevation-data sets are subdivided in order to display visible portions quickly and
without excessive memory usage.
|
TileUrlBuilder |
Class and Description |
---|
StatusBar |
Class and Description |
---|
ImageUtil.AlignedImage |
Class and Description |
---|
OGLStackHandler |
RestorableSupport
RestorableSupport provides convenient read and write access to restorable state located in a simple XML document
format.
|
RestorableSupport.StateObject
An interface to the
stateObject elements in an XML state document, as defined by RestorableSupport . |
StatusBar |
Class and Description |
---|
OGLStackHandler |
Class and Description |
---|
UnitsFormat
Consolidates the conversion, display and formatting of geographic units such as lengths in miles and areas in
hectares.
|
Class and Description |
---|
BasicDragger
Interprets mouse input via the
DragSelectEvent for notifying picked objects implementing the
Draggable interface. |
UnitsFormat
Consolidates the conversion, display and formatting of geographic units such as lengths in miles and areas in
hectares.
|
Class and Description |
---|
BasicDragger
Interprets mouse input via the
DragSelectEvent for notifying picked objects implementing the
Draggable interface. |
ContourList |
RasterControlPointList |
ShapeEditor
Provides a user interface for editing a shape and performs editing.
|
ShapeEditor.ControlPointMarker
Represents editor control points.
|
StatisticsPanel |
StatusBar |
Class and Description |
---|
BufferFactory
BufferFactory provides a general factory interface for creating instances of
BufferWrapper , without having to know the underlying data type. |
BufferWrapper
BufferWrapper provides an interface for reading and writing primitive data to and from data buffers, without having
to know the underlying data type.
|
SurfaceTileDrawContext
SurfaceTileDrawContext defines a context for rendering into off-screen surface tiles.
|
Class and Description |
---|
PropertyAccessor.PositionAccessor |
Class and Description |
---|
StatusBar |
Class and Description |
---|
UnitsFormat
Consolidates the conversion, display and formatting of geographic units such as lengths in miles and areas in
hectares.
|
Class and Description |
---|
BasicDragger
Interprets mouse input via the
DragSelectEvent for notifying picked objects implementing the
Draggable interface. |
Class and Description |
---|
AbstractHotSpot
AbstractHotSpot is an abstract base class for the
HotSpot interface. |
AbstractResizeHotSpot
A HotSpot for resizing a frame or window.
|
HotSpot
HotSpot is an interface for forwarding select, keyboard, and mouse events to picked objects in the
WorldWindow . |
OGLStackHandler |
SurfaceTileDrawContext
SurfaceTileDrawContext defines a context for rendering into off-screen surface tiles.
|